EA’s stand: Looking very cool
OK. Thanks to our good friend Chris Battson, we can show you behind the doors of Gamescom before the public arrive tomorrow. Very cool.
Take a look:
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EA’s stand: Looking very cool
OK. Thanks to our good friend Chris Battson, we can show you behind the doors of Gamescom before the public arrive tomorrow. Very cool.
Take a look:
Tags: GamesCom

Peter Moore, President of EA SPORTS, captivates the audience at Gamescom
Exciting times for EA.
Missed the latest EA announcements and game footage? Well take a look at the EA Press conference at Europe’s largest gaming event. Gamescom in Germany.
What better way to catch up with the latest news than watching these videos. (Those reading this on the InsideEA email newsletter will have to visit the site to see the videos).
The EA Press Conference for your Viewing Pleasure
Please note that these videos are set at 360p BUT to view in a higher resolution, click on the panel which says 360p and you get the chance to watch in 480p and even 720p HD.
The EA Gamescom2010 press conference kicked of with The Sims for Consoles and first gameplay from The Sims Medieval.
Next up in the EA Gamescom2010 press conference was Harry Potter and the Deathly Hallows Part 1. The “Weasley Twins” from the movies demoed the new Xbox 360 Kinect version. After that Executive Producer Steve Papoutsis introduced a never before seen gameplay scene from Dead Space 2.
Producer Matt Webster from Criterion Games introduces the new Autolog feature in Need for Speed Hot Pursuit. Stay online connected with all your friends and challenge them.
Greg Goodrich, Executive Producer for Medal of Honor, takes the stage and introduces part 4 of the video series. After that Dr. Ray Muzyka from BioWare has news for three of their upcoming RPGs: SWTOR playable for the public at gamescom, Mass Effect 2 for PS3 in January 2011 and the first trailer for Dragon Age 2.
Nathan Camarillo from the EA Partners Studio Crytek introduces Crysis 2 multiplayer live on stage. Use the nanosuit in the dense urban surroundings of New York City.
Tanya Jessen, Producer from Epic Games, and Adrian Chmielarz, Creative Director from People Can Fly, demo the SciFi Shooter Bulletstorm. After that EA SPORTS’ Peter Moore introduces EA SPORTS Active 2. Football superstar David Beckham will act as spokesperson for this new fitness game.
FIFA 11 rounds up the EA gamecom press conference with an epic trailer and the announcement of the “Be a Goalkeeper” mode. René Adler will accompany Mesut Özil on the german FIFA 11 packshot.
EA Press Conference: A Pictorial Insight (note pictures are Copyrighted)
EA SPORTS Active 2

Tags: GamesCom

Hey all.
Happy Monday. I hope you had a great weekend. As promised, here is the EA Press Conference at GamesCom…in full for you to view. If you are reading this article on Facebook or view our daily e-newsletter, to see these awesome videos, please come to our site at www.insideea.com.
I have split the Press Conference into three parts.
Part One
Kicks off with an Intro by Jens Intat, General Manager of European Publishing. Peter Moore, President of EA SPORTS kicks off by introducing FIFA 10, with FIFA Producer David Rutter taking time out to demonstrate the new innovations. Peter Moore hits the stage in his shorts to demonstrate EA SPORTS Active More Workouts. After Peter has completed his rigorous workout, SIMS 3 takes the stage with World Adventures expansion pack. DICE takes the stage next with Battlefield: Bad Company 2.
Part Two
Part Two rocks off with Brutal Legend and Tim Schafer. Next up, Dante’s Inferno with the Sixth Circle of Hell, Heresy and a new gameplay mechanic, Righteousness. Bioware are next on stage to demonstrate Dragon Age: Origins.
Part Three
Part Three continues with Bioware and Mass Effect 2. Bioware concludes by bringing LucasArts onto the stage and showing Star Wars: The Old Republic. Need for Speed Shift hits the stage next with some awesome new gameplay footage.

© 2009 Electronic Arts Inc. All rights reserved. All trademarks are the property of their respective owners
Tags: Battlefield: Bad Company 2, Brutal Legend, David Rutter, Dragon Age: Origins, EA SPORTS Active, FIFA 10, GamesCom, Mass Effect 2, NFS, NFS: Shift, Peter Moore, Sims 3, SIMS 3 World Adventures, Star Wars: The Old Republic, Tim Schafer

This week we have been at the GamesCom Show in Germany. So much to discuss and show you. Lets start with a blog from our Sister site EA Underground, with an overview of the EA press conference by Black Pixel.
Enjoy. Over to you BlackPixel……
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I have a short time to reflect on all the things we saw at the press conference and I thought I’d flesh out the sentiments behind some of my earlier tweets.
It’s difficult not to sound too gushing or overly positive in 140 characters, but I genuinely thought that some of the stuff that was shown looked amazing. Some of it changed my opinion, some of it baffled me and some of it just hyped me up even more for stuff that I’m already really looking forward to.

So we started with “FIFA 10″. Difficult for me this one – I’ve never been a big fan of real-life football and have certainly never been able to master the intricacies of previous versions of FIFA, so I’m not the best person to judge. However, it’s obvious that the FIFA team have really taken the game to the next level (again!) this year, letting players control every detail of the beautiful game. And it really does look beautiful, the graphics are great. Like I said in my tweet, it makes football look really complicated – I guess the true fans already knew that there’s more to it than meets the eye.


Next up Peter Moore and special guest, sports star Katerina Witt, showcased “EA Sports Active: More Workouts”. Adding new exercises and thousands of customisable routines, new stretches and fun tasks, the expansion pack is released in November. Kudos to Peter for (literally!) running us through a routine in his gym outfit!

With 3 million plus copies sold and a community of over 2 million registered users worldwide “The Sims 3″ is quite simply, a phenomena. “Sims 3: World Adventures” is the first Expansion Pack, and it allows the Sims to travel outside of their hometown for the first time and head overseas to locations such as Egypt, France and China. We were shown some game footage and then some behind the scenes “blooper” videos of some of the featured music artists trying to sing in Simlish – not easy to do, try it some time!


Anybody hearing claims that a new game (ok, it’s a sequel!) was seriously considering taking on Modern Warfare 2 would be forgiven for thinking “not a chance”. But when the people making those claims are the brains behind the DICE studio,and the massively successful Battlefield franchise, you have to take notice. Introducing “Battlefield: Bad Company 2″ the producers told us that the vehicle warfare, squad play and “destruction 2.0″ really set this game apart from the competition. Although we didn’t see any actual gameplay footage, the trailer, which was made using the Frostbite Engine, gives a great impression of the kind of strategies that can be applied to win on the battlefield. It showcases a devastating surgical strike employing snipers, homing rockets and overwhelming force. And it looks awesome. March 2010 suddenly seems like a long way off!

“Brutal Legend” is a game that I really wasn’t sure about for a number of reasons (number one being: thou shalt not take THE ROCK anything less than 100% seriously) but after seeing Tim Schafer talk about the game and introduce the, frankly hilarious, “Mosh Pit” and the Axe Combat footage, I’m realy warming to this game. I’ll defintely give the demo a spin when it’s released on the 17th September.

Basing a game on a poem may seem like a strange idea, but when the poem is the classic “Divine Comedy” by Dante Alighieri, it all seems to make sense. “Dante’s Inferno” is a dark tale in which Dante battles through the 9 Circles Of Hell to try and rescue the soul of his lover from the clutches of Hell and the Devil himself. The “Righteousness System”, where you are rewarded for righteous decisions and punished for unholy ones is a novel idea in a novel game. It’s out next February so I’ve already set a date go to hell!
Dr Ray Muzyka from Bioware introduced 3 massive games – “Star Wars: The Old Republic”, “Mass Effect 2″ and “Dragon Age: Origins”.
Mass Effect 2 kicks off where the first one finished. I was always really impressed by the visual side of the first game and part two looks just as good, if not better. Your new AI partner-in-crime, Grunt, seems like he may become a liability eventually and it’s tricky to tell how he might effect the gameplay overall, but I really like the idea of a sidekick who is “irrationally violent”!

Some 25+ years ago the young me would also have loved Dragon Age: Origins. I was obsessed with Dungeons & Dragons and spent hours creating my own characters and their complex mythologiges. DA:O reminds me of all the things that used to thrash around in my teenage mind, but brought bang up-to-date and in blood-spattered technicolor. Looks like it might be fun to revisit those stories.
The breadth of detail in SWTOR is going to be amazing. Apparently in terms of “narrative, there are upwards of 40 novels worth of storyline in the game.The big news about “Star Wars The Old Republic” being released in 100% localised versions for France and Germany was illustrated by a version of the awesome trailer voiced totally in German. Having previously only seen it online, watching it on the big screen was a spine-tingling experience.

And then finally – and the one I’d really been waiting for – “Need For Speed Shift”. Now, I love racing games and I’ve seen a little of this game already so I knew I was going to be impressed. Watching the developers demo the game – driving a Pagani Zonda in cockpit view around the Spa Francorchamps circuit – totally reaffirmed that this is a must have game for me.





And that was it. A quick introduction to 11 of EA’s hottest forthcoming titles, whetting the appetite for the next few days. There’s loads more titles to see at the show, so looks like I really will have loads to talk about.





© 2009 Electronic Arts Inc. All rights reserved. All trademarks are the property of their respective owners
Tags: Battlefield: Bad Company 2, Brutal Legend, Dante's Inferno, Dragon Age: Origins, EA SPORTS Active, FIFA 10, GamesCom, Mass Effect 2, NFS: Shift, Peter Moore, Sims 3, Star Wars: The Old Republic

FIFA 10 is making a big impression at the GamesCom show in Germany.
Here is the latest gameplay trailer.
Tom Bramwell, games journalist at Eurogamer.net has published his views of a hands on. He concludes that: ‘Frankly, though, they could take them out completely, and strip away most of the licences, and ditch the improved animations and player likenesses, and FIFA 10 would still impress. It’s the ultimate testament to its transformation, in a sense, because what would be left is a similar vision to Pro Evolution Soccer during its heyday of a few years ago. It’s hard to imagine that the finished game, which of course does include all of the above, will be any less revered: over dozens of matches between half a dozen cynical football fans across two days at EA Canada, there isn’t a single dull game, and it’s hard to recall a single pattern emerging – either as a result of the game, or of a player’s lack of tactical imagination. But then, as with the set-piece creator, appearances here are deceptive, and this is arguably the key to EA Canada’s growing success over the last few versions of FIFA: the realisation that the guts of the game may not belong on the back of the game box, but that, once combined, they justify the front of it. They make the difference between a facsimile of football, and football itself, and selling football to football fans works. Five years after we expected little from the series, it’s not shocking to discover that FIFA 10 is the best embodiment yet of that ideal’. Take a look at Tom’s full article here: http://tinyurl.com/mf4zeq


© 2009 Electronic Arts Inc. All rights reserved. All trademarks are the property of their respective owners
Tags: Eurogamer, FIFA 10, GamesCom, Tom Bramwell
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