
Imagine the blast you would get working on a game like Brutal Legend
Hey all. I thought now was a good time to recap our series on EA Career Paths. What we have endeavoured to achieve is to provide you with a series of videos and advice on the different roles available within a number of disciplines like art, programming/software engineering, production etc Then give you an idea of the skills and experience required for each role. Lastly, based on the experience of our managers, we have tried to define ‘what great looks like’ in that discipline.
Based on the emails I have been receiving and feedback overall, this is a popular series. It is also great to hear from Deans, Professors, Teachers on the merits of this advice. Rest assured we will continue to provide you advice which will benefit your career in the games industry….preferably at EA! As a reminder we have so far covered:
Art: http://tiny.cc/iTJqu
Programming / Software Engineering: http://tiny.cc/4vO5U
QA (Games Testers): http://tiny.cc/uy3Gj
Marketing & Sales: http://tiny.cc/Prdbk
Project Management: http://tiny.cc/22r77
Producer: http://tiny.cc/McxoN
Don’t forget….check out the latest vacancies at: www.jobs.ea.com
Glad this series is proving of value.
EArl
Shine a light on your career path……

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